﻿using System;
using UnityEngine;
using UnityEngine.UI;
using TMPro;
using NRFramework;

namespace Gp.Scripts.GUI
{
    public class BattlePanel : BattlePanelBase
    {
        protected override void OnEnter()
        {
            CreateWidget<WidgetMain>(this.mWidgetMain_UIWidgetBehaviour);
            // 构造技能面板
            // this.mWidgetMain_UIWidgetBehaviour.
        }
    }
}